Escape from Mr. Lemoncello's Library

Escape from Mr. Lemoncello's Library


The town of Alexandriaville has been without a public library for 12 years. That was until Mr. Lemoncello, a world renowned game maker, designed a state of the art facility for the community. In celebration of the library’s grand opening, a committee selected a dozen of the town’s twelve year olds to spend the night in the new building. Little did this group know that their overnight in the library would turn into an adventurous game to escape the building. With the help of the Dewey Decimal system, endless twists and turns and numerous references to classic and contemporary children’s literature, Escape from Mr. Lemoncello’s Library is a book for readers who love books, libraries and a good game. Recommended for 4th grade through 7th grade.

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